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I went through Sevelin's quest, but demanded a bribe from Cahil because Cahil was apparently under the protection of Redbeard (much to my annoyance). In the end, I wa only happy with doing two of the companion quests: Jenell's quest because I saw no real harm to do it, and Nathalie's quest because Avadon could care less that that drake was dead. On the flip side, the companion quests took a good while to complete and while they were enjoyable, it was rather annoying to go find and rescue all four of your companions. In addition, I feel that the characters in the first game were developed a lot more than in the future games: the companion quests felt like actual side quests that allowed to fully understand your companions whereas in latter games, the quests got shorter and the choices didn't feel as meaningful. In particular, it seems that most character combinations are quite feasible, and I used a variety of the companions throughout the game. In terms of difficulty, I feel it was the best balanced of the three games. This was in part due to the amount of forced combat encounters in the game and the novelty of the series. In all of the games, I tried not to use the same companions for every mission, but some missions and other events sometimes made that a difficult goal.Īvadon: The Black Fortress had a great story and probably took me the longest to complete. Throughout the series, I played with a Shaman as my main character on normal difficulty. To begin with, I thoroughly enjoyed all three games though my favorite was definitely the last one.
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First of all, I'm aware that similar threads exist but most of those are fairly old, and I'm not sure what the policy on necroing old threads is here.Īnyway, I just want to share my thoughts and experiences with the Avadon series.
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